is a DDoS and Load Test simulation platform offered as a service via cloud. The platform generates real DDoS attacks against services via real attack parameters. It also evaluates the resilience of internet-enabled web applications against high traffic.
This enables organizations to test the limits and the efficiency of their existing DDoS prevention systems prior to an actual DDoS attack. The tests which are defined on , are conducted with he attendance of an Operator as well as can be initiated with a single action, monitored live, stopped in a controlled manner, repeated as often as needed. Reports can be generated automatically and promptly by the end of each test thus results can be shared with third parties, if requested.
DDoS test sessions in ip stress platform can be monitored in real-time by all parties and can be paused at any time in case of an emergency. All tests can be repeated, and the results can be compared. Reports are generated instantly and can be saved for later evaluation.
A high number of requests targeted to web applications can be addressed with the help of Load Test feature, thus the limitations of these applications become visible. Load Test paves the way to analyze real situation that creates a considerable amount of load on applications before it occurs.
In practice, DDoS tests are performed to assess the efficiency and the limits of the DDoS prevention products and services in place, to improve these systems and related precautions, as well as to measure and enhance the efficiency and the capabilities of an organization, within the assumption of a DDoS attack. DDoS prevention solutions are not designed to work in a plug-and-play set-up. Hence, prior to taking the necessary safety measures, an organization’s normal and abnormal network traffics, baselines and thresholds must be determined. To identify these crucial elements properly, engineers should test the already-protected services against a real time DDOS attack and should also conduct some research on the current DDoS attack solutions within the market.
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The main purpose of supported DDoS attacks is to exhaust the network and system resources of the targeted destinations and to prevent these systems from being operational.
Best Settings for Starter
Concurrents 1
Daily Attack Limit Unlimited
Premium Methods
Layer 7 & Layer 4
Best Settings for Professional
Concurrents 5
Daily Attack Limit Unlimited
Premium Methods
Layer 7 & Layer 4
Best Settings for Expert
Concurrents 30
Daily Attack Limit Unlimited
Premium Methods
Layer 7 & Layer 4
As of now, most DDoS tests are being executed manually. The technical and administrative preparation stages of these tests take way too long than usual. Security and IT teams must work concurrently for a considerable amount of time to configure on premise traffic generator systems to conduct DDoS tests. Moreover, the operational aspect of this preliminary work also consumes additional load of time and cost, too. Real-time monitoring of DDoS tests is usually not available during these manual tests, and it takes a significant amount of time to generate reports once the test phase is completed. Even if the test phase is done, predominantly these reports are not re-usable.
Aim of TCP SYN Flood is to exploit TCP three-way handshake process by sending very high volume of SYN flagged TCP packets to the targeted server. Targeted server tries to respond these packets with SYN/ACK packets but gets overwhelmed by huge number of incoming requests and becomes unresponsive.
In TCP SYN-ACK Flood very high volume of SYN/ACK flagged TCP packets are sent to the target. Out-of-state sent SYN/ACK packets violate three-way handshake process. Responding to these requests uses very significant processing power, since these ACK packets do not belong to any of the sessions in targeted server's transmission list. This results in targeted server becoming unresponsive.
Aim of HTTP(S) POST attack is to simulate very high number of real users sending data to the web application by sending high number of HTTP(S) POST requests with customizable payload to the application. Each request can imitate as if it's send by a real user to make it harder to distinguish from a legitimate request from an actual user. Application gets overwhelmed by incoming requests and unable to respond legitimate requests, becoming unavailable.
Ping of Death (PoD) attack sends modified and malformed ICMP packets to the targeted server. Sent ICMP packets are modified to make them larger than 63,535 bytes. Modified packets violate the RFC, and if the targeted server is an older server, there is possibility that target is vulnerable to this attack.